Throughout my life, it had always been difficult for me to grasp what was so compelling about tabletop strategy and RPG games. I couldn’t seem to wrap my head around how fiddling with pencil and paper games and using your imagination would ever be preferable to an NES (or a NES, if you’re a retard and pronounce the console name “Ness”). And now that I’ve discovered Warhammer 40,000… well, I pretty much skipped all of it anyway, because the Dawn of War series is on the PC. Lulz.
Seriously, I never collected much of anything apart from Nintendo junk when I was under age 12, and from about 13 to 17, it was comic books. I never seemed to be able to geek out properly, not in the sense of enjoying something like tabletop games or D&D. I think the reason for that beyond their limitations in the area of graphics and sound, two big limitations when you’re a teenager, is that they were kind of boring.
That’s right, I said it. Dungeons and Dragons bored the hell out of me, as did every other copycat RPG where you rolled dice and talked a lot. No thanks, if I was going to be a loser, I was going to do it right and do it alone. It was in 2007, however, that I discovered that one of those copycats went on to become something amazing: Warhammer.
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