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Mr. Repose
The Warden

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The Library of Discontent

Silent Hill (movie review)

Not to be confused with the video game of the same title, Silent Hill, released in theatres in 2006, is what I like to think of as a horror movie done right.  It typically doesn’t descend into anything cheesy and the film is plot-oriented as opposed to character-oriented, whereby the script spends so much time focusing on each individual facet of the characters that there is little room left for telling the story.  If you want deep horror movie characters, I don’t know what to tell you, you’re obviously looking in the wrong genre.  In Silent Hill, they serve their purpose, and you either like them or hate them, but you don’t need to know what their favorite color is (hint: it’s probably not red).

If you’re looking for depth or intense characterization, too bad.  Speaking of bad, that’s all I could come up with for cons.  The pros of the movie far outweigh this one essentially meaningless concept in a movie about demons that kill the shit out of shit.  Look, here’s one now.

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Clock Tower

“Fear is fascinating”

That was the official tagline for at least one title in the Clock Tower video game series that spanned at least 3 systems and is commonly regarded by fans of the survival horror genre as one of the building blocks of the craze that eventually spawned Resident Evil and Silent Hill, going as far back as the Super NES (SNES) days with Clock Tower: The First Fear.  The intention of this review, however, is to focus on the Playstation version, called Clock Tower (Clock Tower 2 in its native Japan).

Unlike today’s most popular survival horror games, Clock Tower was point and click.  You didn’t control the character’s body directly, but rather pointed them in the direction they needed to go in order to survive and discover items.  This heightened the fear factor, as did playing as a set of characters that basically had no access to fancy weaponry.  There are no flame throwers or shotguns in Clock Tower.  You’re lucky if you are able to find mace or a good place to hide as the killer walks by.

Speaking of the killer, there are more than a few dangers in Clock Tower, but the real focus of the game is placed upon the infamous Norwegian child killer, Scissorman.  A squat, limping psychopath whose choice of murder weapon is a giant pair of shears, Scissorman is never hesitant to use them to end your game, and main character Jennifer Simpson’s life.  There are ways around meeting your doom at the hands of this prick though, including hiding in closets, under beds, and sometimes even taking the offensive and hitting him over the head with something.  He never stays gone for long, but slowing him down will buy you the time you need to find important items needed to solve the final mystery.

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When someone looks like this, they’re either dead or very uncomfortable.

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Karma Police – Chapter 1

The sun was pure and the skies were a crystal blue, the light broke through the trees on the narrow road like the fingers of angels gently stroking the torn and broken surface of the world. I was at peace with myself, as I drove though the back roads of the country. The simple joy of these long rides though those barely visited places far away from the hustle of the consumer world. The flurry of early shopping and 24-hour mega stores. The memories of that place haunting me even this far out away from it all.

I stopped along the side of the road to have a sandwich, there was time now for such things. No rushing to get to the office on time, or to pay the bills. Just the road, earth, and sky. These moments seemed to me like those hazy seconds after awaking from a dream, when your perception is blurry and confusing. The dream was where I came from, and the longer I was awake here in this new world the more distant it became. The details gradually lost and forgotten yet still prominent enough for me to know that they were out there somewhere, looking on the horizon of the dreamscape in my mind. Waiting for me with knifes drawn when I close my eyes to rest.

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Jam Box

Consider This

I love sleep. My life has the tendency to fall apart when I’m awake, you know? — Ernest Hemingway